Online Events | SS21 Base Annual Convention

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CLIENT

Base is the number 1 Spanish central purchasing office in the sports sector in Spain. Founded in 1985, it currently manages 110 associates and 320 points of sale distributed throughout the Iberian Peninsula, the Balearic and Canary Islands. Its multi-sport and multi-brand stores specialize in Soccer, Running and urban fashion. Base's goal has always been to exceed the expectations of its consumers in every shopping experience, and to this end it works with a mindset of innovative and differentiating leader, ensuring that its customers find the product they are looking for, at a competitive price and with a 5-star service/attention.

GOAL ACHIEVED

To bring together in our Online Events platform more than 400 people and more than 31 brands represented in order to celebrate the annual Grassroots convention, in the most similar way possible to how it would be held physically, regardless of health restrictions.

APPLIED TECHNOLOGY

Interactive Products

Online Events, the technological evolution of events

The Covid-19 health crisis caused a global change in interpersonal relationships, and of course also in business relationships. This fact generated an unparalleled shake-up in the field of face-to-face events, with a wave of cancelled events, including massive events such as the Mobile World Congress in Barcelona, or the E3 in Los Angeles. Meanwhile, companies like Base resigned themselves to losing those great business opportunities that corporate events bring, and ventured in search of other options, demonstrating that strength is based on turning impediments into opportunities.
 
This is how, from DeuSens we got down to work, with the immeasurable collaboration of our partner HMY, to develop a new technological solution that could meet this need, so demanded in the post covid world, and ensure that large companies like Base could continue to hold their events, while ensuring the comfort and safety of attendees. As experts in immersive technologies and virtual tools applied to events, we reimagined the concept of event, valuing and consolidating the benefits of traditional face-to-face events and providing the extra benefits that the virtual world allowed us to add.
 

What was the Hyperexperience about?

In July 2020, we carried out our first Online Event, holding Base's annual conference. It consisted of a collective computer experience in which a multitude of people were able to participate and interact using virtual avatars within a 3D world. Through this gamification technology, we were able to generate a virtual representation of the real world, being able to replicate all the information and interaction that our participants could receive in a physical event and managing to reduce costs and provide great creative possibilities, both for the participating brands and companies, as well as for the attendees of the event. Under the slogan "we are one, we are strong, we are digital" Base, DeuSens and HMY joined forces to transform a traditional annual convention into a successful online event.
 
Thus, from June 19 to 21, we brought together 400 people, each with their own fully customizable avatar, in a virtual space where they could enjoy eight conferences and a round table, and interact with all other attendees as if it were a face-to-face event. During the three days of the convention, more than 30,000 interactions were generated and attendees participated in 450 meetings. The virtual space also had the representation of 31 sports brands, all of them with their own stand, fully customized with their image and corporate elements as if it were a real stand.
 

"All advanced technology is indistinguishable from magic." - Arthur C. Clarke

The best of the physical world in a virtual world

One of the great advantages we discovered with this online event is the unlimited ability to customize to order the entire staging. This was possible because the entire environment was built and planned according to the specific needs of the client. For this reason, our online event tool was able to provide the client with infinite possibilities of customization being a tremendously relevant feature for big brands looking for the maximum possible impact, allowing them to create everything they are able to imagine for their online event.
 
Another fundamental aspect was the user experience, which we managed to make as close as possible to the experience they could feel in a face-to-face event. Within the 3D world, each attendee managed their own character, fully customizable, being able to move freely, interact with any other person talking through voice chat, access the different spaces, interact with the stands of different brands and companies, and enjoy all the activities that took place at the event.
 

There are no borders in the virtual world

This Hyperexperience opened a new world of possibilities to all those companies that wanted to continue holding their corporate events at a time when it was impossible to hold them in a face-to-face format, providing extra security and comfort by connecting each attendee from their own home, but also without losing the interaction, impact and direct feedback of traditional face-to-face events. As in a physical event, but through a computer screen, in an accessible and simple way, since the tool was created to be able to perform any action with a simple mouse click.

 
In addition, this innovative technological solution managed to strengthen international relations by breaking all borders and physical barriers, allowing people to connect with each other, in a common virtual space, from anywhere in the world. Bringing together customers, suppliers, collaborators and prescribers in a customized virtual world and making them live a Hyperexperience, no matter where they are, was possible thanks to innovation and technological knowledge applied to a common cause. Undoubtedly, online events are here to stay, revolutionizing the business event landscape of the 21st century.
 

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